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Inspector GUI

public variables shown in the Inspector when inheriting

Class used on game object

using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 using System;
public class UIButton : Button
    public enum TestEnum { ON, OFF }
    public int testInt;
    public TestEnum testEnumVar;

Class used to override the inspectorGUI

 using UnityEngine;
 using System.Collections;
 using UnityEditor;
public class UIButtonEditor : Editor
    public override void OnInspectorGUI()
        UIButton t = (UIButton)target;

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[VIVE]SRanipal_AvatarLipSample Modified Script

Unity_HeadboxVive_0308 //========= Copyright 2019, HTC Corporation. All rights reserved. ===========using System.Collections.Generic; using UnityEngine; namespace ViveSR { namespace anipal { nam


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