AR Foundation
挖一个用AR Foundation做项目坑
using UnityEngine;
namespace Normal.Realtime.Examples {
public class VoiceMouthMove : MonoBehaviour {
public SkinnedMeshRenderer[] skinned;
private RealtimeAvatarVoice _voice;
private float _mouthSize;
void Awake() {
_voice = GetComponent 挖一个用AR Foundation做项目坑AR Foundation
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