Easy way to save data in Unity
- fang ma

- 2022年2月13日
- 讀畢需時 0 分鐘


using UnityEngine;
namespace Normal.Realtime.Examples {
public class VoiceMouthMove : MonoBehaviour {
public SkinnedMeshRenderer[] skinned;
private RealtimeAvatarVoice _voice;
private float _mouthSize;
void Awake() {
_voice = GetComponent
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